Services: Interactive Design
The best stories are the ones you can't resist clicking, exploring, getting lost in and learning from. We love to capture imaginations with interactive pieces that allow audiences to create their own stories — through data manipulation, game play and discovery.
The Story of Stuff Series
The Story of Stuff ProjectSometimes a message arrives just at the right time. Someone says something that everyone's been thinking but has yet to be expressed. It was like that with Annie Leonard's exposé on stuff which brought the world into a conversation she'd been dying to spark.
Read Case Study ►National High School Climate Assemblies
Alliance for Climate EducationSure, the Internet is great for moving minds. But what about a brand designed to meet millions of people face-to-face? We found out that it’s not easy but it is incredibly rewarding when it works. With ACE, we’ve taught high-schoolers across the country about climate change.
Read Case Study ►KIDS COUNT Data Center Mobile Site
Annie E. Casey FoundationCreating smart information architecture means building something users are comfortable with — something they’ve seen before. But Susan’s team had searched for days. There wasn’t a single role model for an intuitive desktop data site let alone a mobile presentation that carried the volume and variety of data as KIDS…
Read Case Study ►PILnet Audience Research
PILnetPILnet needed messaging that would inspire corporate lawyers who weren’t engaged in pro bono work, but could be. They needed a framework that would unite efforts of staff reforming legal education in Russia, establishing pro bono practices where they don't yet exist, and fighting for workers’ rights in China, among…
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The next great story is yours™



